Destynéa

Tactical and immersive. For every universe.

What is Destynéa?

One book. Every universe.

A d100, rules that serve the fiction instead of interrupting it, and crunch that gives weight to every decision. Set off on an epic adventure with Destynéa. One rulebook for every universe, one to play them all: Destynéa anchors naturally into any setting, with official content to get started and every tool to go further. An accessible system that delights beginners and veterans alike: easy to grasp, fun to play, and always putting roleplay front and center.

Un mage canalisant une magie cosmique

Three pillars

01

Readable from the first roll

You know your odds before you roll. The d100 makes every decision instantly clear, even in your very first session.

02

Rules that make sense

Every mechanic has a logical, RP-anchored reason. Nothing here is arbitrary: if a rule exists, it's because it tells you something.

03

Combat that holds its own

Positioning, tactical actions, combat states: Destynéa stands toe-to-toe with D&D or Pathfinder on tactical depth, without sacrificing immersion.

Every choice matters

Prowesses and ultimates

Prowesses are your special abilities: extraordinary actions unique to your class. Forget mana pools or spell points: they cost HP, naturally tiring your character like real physical effort. Every prowess you pick says something about who your character is. Chain them for as long as you can hold out. And when the moment is critical, unleash your ultimate, a devastating ability that can turn an entire encounter.

Never the same

During creation, every choice also shapes who your character is. Two warriors can have completely different gameplay and stories: one a strategist and battlefield leader, the other built around explosive strength. Same class, two identities.

Une aventurière de Destynéa

What's in the full version

The Quickstart Rules get you playing. The full version gives you everything else.

9 playable classes with specialization paths
Complete combat rules: actions, statuses, armor, resistances
Experience and progression system
Bestiary: ready-to-play Minions, Grunts, Elites and Bosses
One-shot included: ready to play
Step-by-step guide for your first campaign
12 downtime activities with narrative complication tables
Equipment and a few magic items
Loot and treasure tables, with sample common items
Creature, NPC and magic item creation guides

Mailing list

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Start for free

The Quickstart Rules are free. An hour to read, five minutes to understand, run your first session tonight.

Download the Quickstart Rules